Searched refs:getSpeedupLevel (Results 1 – 2 of 2) sorted by relevance
608 LPM2.addPass(LoopFullUnrollPass(Level.getSpeedupLevel(), in buildO1FunctionSimplificationPipeline()676 if (Level.getSpeedupLevel() == 1) in buildFunctionSimplificationPipeline()782 LPM2.addPass(LoopFullUnrollPass(Level.getSpeedupLevel(), in buildFunctionSimplificationPipeline()1220 LoopUnrollAndJamPass(Level.getSpeedupLevel()))); in addVectorPasses()1235 if (Level.getSpeedupLevel() > 1 && ExtraVectorizerPasses) { in addVectorPasses()1301 LoopUnrollAndJamPass(Level.getSpeedupLevel()))); in addVectorPasses()1695 if (Level.getSpeedupLevel() > 1) { in buildLTODefaultPipeline()1852 if (EnableLoopFlatten && Level.getSpeedupLevel() > 1) in buildLTODefaultPipeline()1864 LPM.addPass(LoopFullUnrollPass(Level.getSpeedupLevel(), in buildLTODefaultPipeline()2580 L.getSpeedupLevel() > 1 && L != OptimizationLevel::Oz; in parseModulePass()[all …]
258 unsigned getSpeedupLevel() const { return SpeedLevel; } in getSpeedupLevel() function