Searched refs:addLoadCommand (Results 1 – 3 of 3) sorted by relevance
707 in.header->addLoadCommand(make<LCSegment<LP>>(seg->name, seg)); in createLoadCommands()711 in.header->addLoadCommand(make<LCDyldInfo>( in createLoadCommands()714 in.header->addLoadCommand( in createLoadCommands()717 in.header->addLoadCommand(make<LCSubFramework>(config->umbrella)); in createLoadCommands()719 in.header->addLoadCommand(make<LCEncryptionInfo<LP>>()); in createLoadCommands()721 in.header->addLoadCommand(make<LCRPath>(path)); in createLoadCommands()725 in.header->addLoadCommand(make<LCLoadDylinker>()); in createLoadCommands()739 in.header->addLoadCommand(uuidCommand); in createLoadCommands()748 in.header->addLoadCommand(make<LCMain>()); in createLoadCommands()811 in.header->addLoadCommand( in createLoadCommands()[all …]
93 void addLoadCommand(LoadCommand *);
67 void MachHeaderSection::addLoadCommand(LoadCommand *lc) { in addLoadCommand() function in MachHeaderSection