Searched refs:LimitFloatPrecision (Results 1 – 4 of 4) sorted by relevance
188 std::string LimitFloatPrecision; variable
118 static unsigned LimitFloatPrecision; variable4924 if (LimitFloatPrecision <= 6) { in getLimitedPrecisionExp2()5001 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandExp()5025 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog()5039 if (LimitFloatPrecision <= 6) { in expandLog()5124 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog2()5137 if (LimitFloatPrecision <= 6) { in expandLog2()5221 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog10()5234 if (LimitFloatPrecision <= 6) { in expandLog10()5309 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) in expandExp2()[all …]
874 if (!CodeGenOpts.LimitFloatPrecision.empty()) { in setCommandLineOpts()876 BackendArgs.push_back(CodeGenOpts.LimitFloatPrecision.c_str()); in setCommandLineOpts()
4950 MarshallingInfoString<CodeGenOpts<"LimitFloatPrecision">>;