Searched refs:PrintRangeMap (Results 1 – 3 of 3) sorted by relevance
150 struct PrintRangeMap { struct151 PrintRangeMap(const RegToRangeMap &M, const TargetRegisterInfo &I) in PrintRangeMap() function154 friend raw_ostream &operator<< (raw_ostream &OS, const PrintRangeMap &P);243 const HexagonBlockRanges::PrintRangeMap &P);
428 << PrintRangeMap(LiveMap, TRI) << '\n'); in computeLiveMap()490 << PrintRangeMap(DeadMap, TRI) << '\n'); in computeDeadMap()531 const HexagonBlockRanges::PrintRangeMap &P) { in operator <<()
2236 << HexagonBlockRanges::PrintRangeMap(DM, HRI)); in optimizeSpillSlots()