Searched refs:OccupedSlotsMask (Results 1 – 2 of 2) sorted by relevance
38 OccupedSlotsMask = 31; in initialize()147 OccupedSlotsMask |= 31; in schedNode()349 OccupedSlotsMask = 0; in PrepareNextSlot()409 if (!OccupedSlotsMask) { in pickAlu()412 OccupedSlotsMask |= 31; in pickAlu()417 OccupedSlotsMask |= 31; in pickAlu()422 OccupedSlotsMask |= 15; in pickAlu()426 bool TransSlotOccuped = OccupedSlotsMask & 16; in pickAlu()429 OccupedSlotsMask |= 16; in pickAlu()434 OccupedSlotsMask |= 16; in pickAlu()[all …]
67 int OccupedSlotsMask; variable