Searched refs:AddTopLevel (Results 1 – 1 of 1) sorted by relevance
2352 auto AddTopLevel = [&](Action *A, CudaArch BoundArch) { in appendTopLevelActions() local2361 AddTopLevel(CudaFatBinary, CudaArch::UNKNOWN); in appendTopLevelActions()2378 AddTopLevel(CudaDeviceActions[I], GpuArchList[I]); in appendTopLevelActions()