Searched refs:leaked_objects (Results 1 – 1 of 1) sorted by relevance
153 static int leaked_objects = 0; variable3165 leaked_objects++; in dump_znode()3803 if (leaked_objects != 0) { in dump_objset()3805 leaked_objects); in dump_objset()3806 leaked_objects = 0; in dump_objset()