Searched refs:cLevelLast (Results 1 – 2 of 2) sorted by relevance
602 if (cLevelLast < cLevel) cLevelLast = cLevel; in BMK_benchCLevel()605 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()613 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()621 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()629 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()637 if (cLevelLast > Z_BEST_COMPRESSION) cLevelLast = Z_BEST_COMPRESSION; in BMK_benchCLevel()641 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()649 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()657 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()665 for (l=cLevel; l <= cLevelLast; l++) { in BMK_benchCLevel()[all …]
725 int cLevelLast = MINCLEVEL - 1; /* lower than minimum */ in main() local756 (void)recursive; (void)cLevelLast; /* not used when ZSTD_NOBENCH set */ in main()1033 cLevelLast = (int)readU32FromChar(&argument); in main()1176 if (cLevelLast > ZSTD_maxCLevel()) cLevelLast = ZSTD_maxCLevel(); in main()1177 if (cLevelLast < cLevel) cLevelLast = cLevel; in main()1178 if (cLevelLast > cLevel) in main()1179 DISPLAYLEVEL(3, "Benchmarking levels from %d to %d\n", cLevel, cLevelLast); in main()1186 for(c = cLevel; c <= cLevelLast; c++) { in main()1190 for(; cLevel <= cLevelLast; cLevel++) { in main()1194 for(; cLevel <= cLevelLast; cLevel++) { in main()