Searched refs:actor_state (Results 1 – 6 of 6) sorted by relevance
78 #define ACTOR_STATE(_p, _f) (!!CHECK_FLAGS((_p)->actor_state, STATE_ ## _f))79 #define ACTOR_STATE_SET(_p, _f) SET_FLAGS((_p)->actor_state, STATE_ ## _f)80 #define ACTOR_STATE_CLR(_p, _f) CLEAR_FLAGS((_p)->actor_state, STATE_ ## _f)92 uint8_t actor_state; member
337 if (((port->actor_state ^ lacp->partner.state) & state_mask) || in rx_machine()467 (port->actor_state & state_mask) != 0)) { in mux_machine()469 port->actor_state &= ~state_mask; in mux_machine()508 RTE_ASSERT((port->actor_state & (STATE_COLLECTING | in mux_machine()609 lacpdu->actor.state = port->actor_state; in tx_machine()1039 port->actor_state = STATE_AGGREGATION | STATE_LACP_ACTIVE | STATE_DEFAULTED; in bond_mode_8023ad_activate_slave()1510 info->actor_state = port->actor_state; in rte_eth_bond_8023ad_slave_info()
146 uint8_t actor_state; member
115 uint8_t actor_state; member
628 req->actor_state = la->la_actor.lip_state; in lacp_req()655 req->actor_state = lp->lp_actor.lip_state; in lacp_portreq()
292 printb(" state", lp->actor_state, in lagg_status()