Searched refs:abilities (Results 1 – 7 of 7) sorted by relevance
1720 if (!abilities) in i40e_aq_get_phy_capabilities()1855 config.abilities = abilities.abilities & ~(I40E_AQ_PHY_FLAG_PAUSE_TX) & in i40e_set_fc()1858 config.abilities |= pause_mask; in i40e_set_fc()1860 if (config.abilities != abilities.abilities) { in i40e_set_fc()1865 config.phy_type = abilities.phy_type; in i40e_set_fc()1869 config.eeer = abilities.eeer_val; in i40e_set_fc()2955 &abilities, NULL); in i40e_update_link_info()6438 if (abilities.eee_capability == 0) { in i40e_enable_eee()6453 config.phy_type = abilities.phy_type; in i40e_enable_eee()6456 config.abilities = abilities.abilities | in i40e_enable_eee()[all …]
2031 u8 abilities; member2086 u8 abilities; member
112 struct i40e_aq_get_phy_abilities_resp *abilities,
22 There are different levels of objects and bypassing abilities
32 There are different levels of objects and bypassing abilities
2262 uint8_t abilities, in i40e_phy_conf_link() argument2302 abilities & I40E_AQ_PHY_AN_ENABLED && in i40e_phy_conf_link()2309 abilities &= ~mask; in i40e_phy_conf_link()2310 abilities |= phy_ab.abilities & mask; in i40e_phy_conf_link()2312 phy_conf.abilities = abilities; in i40e_phy_conf_link()2339 phy_ab.abilities, phy_ab.link_speed); in i40e_phy_conf_link()2354 uint8_t abilities = 0; in i40e_apply_link_speed() local2369 abilities |= I40E_AQ_PHY_AN_ENABLED; in i40e_apply_link_speed()2371 abilities &= ~I40E_AQ_PHY_AN_ENABLED; in i40e_apply_link_speed()2889 uint8_t abilities = 0; in i40e_dev_set_link_down() local[all …]
47 There are different levels of objects and bypassing abilities