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Searched refs:runOnUI (Results 1 – 11 of 11) sorted by relevance

/expo/packages/expo-gl/build/
H A DGLWorkletContextManager.js13 const { runOnUI } = require('react-native-reanimated');
20 runOnUI((contextId) => {
H A DGLWorkletContextManager.js.map1 …runOnUI } = require('react-native-reanimated');\n return {\n getContext: (contextId: numbe…
/expo/packages/expo-gl/src/
H A DGLWorkletContextManager.ts18 const { runOnUI } = require('react-native-reanimated'); constant
25 runOnUI((contextId: number) => {
/expo/apps/native-component-list/src/screens/AV/
H A DJsiAudioBar.tsx8 runOnUI,
59 runOnUI(() => {
/expo/apps/native-component-list/src/screens/GL/
H A DGLViewOnBusyThread.tsx6 import { runOnUI } from 'react-native-reanimated';
100 runOnUI(() => {
H A DGLReanimatedExample.tsx7 runOnUI,
108 runOnUI((glCtxId: number) => {
/expo/docs/pages/versions/unversioned/sdk/
H A Dgl-view.mdx103 import { runOnUI } from 'react-native-reanimated';
112 runOnUI((contextId: number) => {
141 …ass asset object returned by `Asset.fromModule` or from hook `useAssets` to the `runOnUI` function.
/expo/docs/pages/versions/v46.0.0/sdk/
H A Dgl-view.mdx103 import { runOnUI } from 'react-native-reanimated';
112 runOnUI((contextId: number) => {
137 …ass asset object returned by `Asset.fromModule` or from hook `useAssets` to the `runOnUI` function.
/expo/docs/pages/versions/v49.0.0/sdk/
H A Dgl-view.mdx103 import { runOnUI } from 'react-native-reanimated';
112 runOnUI((contextId: number) => {
141 …ass asset object returned by `Asset.fromModule` or from hook `useAssets` to the `runOnUI` function.
/expo/docs/pages/versions/v48.0.0/sdk/
H A Dgl-view.mdx103 import { runOnUI } from 'react-native-reanimated';
112 runOnUI((contextId: number) => {
137 …ass asset object returned by `Asset.fromModule` or from hook `useAssets` to the `runOnUI` function.
/expo/docs/pages/versions/v47.0.0/sdk/
H A Dgl-view.mdx103 import { runOnUI } from 'react-native-reanimated';
112 runOnUI((contextId: number) => {
137 …ass asset object returned by `Asset.fromModule` or from hook `useAssets` to the `runOnUI` function.