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Searched refs:pixels (Results 1 – 4 of 4) sorted by relevance

/TaskScheduler/ThirdParty/Squish/
H A DChangeLog22 * Fixed bug in CompressImage where masked pixels were not skipped over
23 * DXT3 and DXT5 alpha compression now properly use the mask to ignore pixels
24 * Fixed major DXT1 bug that can generate unexpected transparent pixels
H A Dtexture_compression_s3tc.txt336 RGB colors RGB0 and RGB1 as though they were 16-bit packed pixels with
/TaskScheduler/SchedulerTests/Tests/
H A DDxtTests.cpp124 uint32 pixels[4*4]; in SUITE() local
144 pixels[y * 4 + x] = color; in SUITE()
149 squish::Compress( (squish::u8 *)&pixels[0], &dstBlocks[dstBlockOffset], squish::kDxt1 ); in SUITE()
279 uint32 pixels[4*4]; in SUITE() local
286 squish::Decompress((squish::u8 *)&pixels[0], &srcBlocks[srcBlockOffset], squish::kDxt1); in SUITE()
293 uint32 pixel = pixels[y * 4 + x]; in SUITE()
/TaskScheduler/Scheduler/Doxygen/
H A DDoxyfile51 # pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
1456 # to set the initial width (in pixels) of the frame in which the tree is shown.