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Searched refs:equal (Results 1 – 2 of 2) sorted by relevance

/TaskScheduler/ThirdParty/UnitTest++/UnitTest++/
H A DChecks.h62 bool equal = true; in CheckArrayEqual() local
64 equal &= (expected[i] == actual[i]); in CheckArrayEqual()
66 if (!equal) in CheckArrayEqual()
89 bool equal = true; in ArrayAreClose() local
91 equal &= AreClose(expected[i], actual[i], tolerance); in ArrayAreClose()
92 return equal; in ArrayAreClose()
99 bool equal = ArrayAreClose(expected, actual, count, tolerance); in CheckArrayClose() local
101 if (!equal) in CheckArrayClose()
122 bool equal = true; in CheckArray2DClose() local
124 equal &= ArrayAreClose(expected[i], actual[i], columns, tolerance); in CheckArray2DClose()
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/TaskScheduler/ThirdParty/Squish/
H A Dtexture_compression_s3tc.txt159 * <width> is not a multiple of four or equal to TEXTURE_WIDTH,
161 * <height> is not a multiple of four or equal to TEXTURE_HEIGHT,
201 * <width> is not a multiple of four or equal to TEXTURE_WIDTH.
202 * <height> is not a multiple of four or equal to TEXTURE_HEIGHT.
245 COMPRESSED_RGBA_S3TC_DXT5_EXT and <border> is not equal to zero.
256 the following apply: <width> is not a multiple of four or equal to
257 TEXTURE_WIDTH; <height> is not a multiple of four or equal to
268 DELETE: compressed and <xoffset>, <yoffset>, or <zoffset> does not equal
379 equal to 0.5 end up with an alpha of 1.0. When encoding an RGBA image