Searched refs:equal (Results 1 – 2 of 2) sorted by relevance
| /TaskScheduler/ThirdParty/UnitTest++/UnitTest++/ |
| H A D | Checks.h | 62 bool equal = true; in CheckArrayEqual() local 64 equal &= (expected[i] == actual[i]); in CheckArrayEqual() 66 if (!equal) in CheckArrayEqual() 89 bool equal = true; in ArrayAreClose() local 91 equal &= AreClose(expected[i], actual[i], tolerance); in ArrayAreClose() 92 return equal; in ArrayAreClose() 99 bool equal = ArrayAreClose(expected, actual, count, tolerance); in CheckArrayClose() local 101 if (!equal) in CheckArrayClose() 122 bool equal = true; in CheckArray2DClose() local 124 equal &= ArrayAreClose(expected[i], actual[i], columns, tolerance); in CheckArray2DClose() [all …]
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| /TaskScheduler/ThirdParty/Squish/ |
| H A D | texture_compression_s3tc.txt | 159 * <width> is not a multiple of four or equal to TEXTURE_WIDTH, 161 * <height> is not a multiple of four or equal to TEXTURE_HEIGHT, 201 * <width> is not a multiple of four or equal to TEXTURE_WIDTH. 202 * <height> is not a multiple of four or equal to TEXTURE_HEIGHT. 245 COMPRESSED_RGBA_S3TC_DXT5_EXT and <border> is not equal to zero. 256 the following apply: <width> is not a multiple of four or equal to 257 TEXTURE_WIDTH; <height> is not a multiple of four or equal to 268 DELETE: compressed and <xoffset>, <yoffset>, or <zoffset> does not equal 379 equal to 0.5 end up with an alpha of 1.0. When encoding an RGBA image
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