Searched refs:ct (Results 1 – 1 of 1) sorted by relevance
191 float ct = std::cos( theta/3.0f ); in ComputePrincipleComponent() local194 float l1 = ( 1.0f/3.0f )*c2 + 2.0f*rt*ct; in ComputePrincipleComponent()195 float l2 = ( 1.0f/3.0f )*c2 - rt*( ct + ( float )sqrt( 3.0f )*st ); in ComputePrincipleComponent()196 float l3 = ( 1.0f/3.0f )*c2 - rt*( ct - ( float )sqrt( 3.0f )*st ); in ComputePrincipleComponent()