1 /*
2  * Copyright (c) Meta Platforms, Inc. and affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 #pragma once
9 
10 #include <tuple>
11 
12 #include <folly/Hash.h>
13 #include <ABI49_0_0React/renderer/graphics/ABI49_0_0Float.h>
14 #include <ABI49_0_0React/renderer/graphics/ABI49_0_0Rect.h>
15 
16 namespace ABI49_0_0facebook {
17 namespace ABI49_0_0React {
18 
19 /*
20  * Generic data structure describes some values associated with *edges*
21  * of a rectangle.
22  */
23 template <typename T>
24 struct RectangleEdges {
25   T left{};
26   T top{};
27   T right{};
28   T bottom{};
29 
30   bool operator==(RectangleEdges<T> const &rhs) const noexcept {
31     return std::tie(this->left, this->top, this->right, this->bottom) ==
32         std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom);
33   }
34 
35   bool operator!=(RectangleEdges<T> const &rhs) const noexcept {
36     return !(*this == rhs);
37   }
38 
isUniformRectangleEdges39   bool isUniform() const noexcept {
40     return left == top && left == right && left == bottom;
41   }
42 
43   static RectangleEdges<T> const ZERO;
44 };
45 
46 template <typename T>
47 RectangleEdges<T> const RectangleEdges<T>::ZERO = {};
48 
49 template <typename T>
50 RectangleEdges<T> operator+(
51     RectangleEdges<T> const &lhs,
52     RectangleEdges<T> const &rhs) noexcept {
53   return RectangleEdges<T>{
54       lhs.left + rhs.left,
55       lhs.top + rhs.top,
56       lhs.right + rhs.right,
57       lhs.bottom + rhs.bottom};
58 }
59 
60 template <typename T>
61 RectangleEdges<T> operator-(
62     RectangleEdges<T> const &lhs,
63     RectangleEdges<T> const &rhs) noexcept {
64   return RectangleEdges<T>{
65       lhs.left - rhs.left,
66       lhs.top - rhs.top,
67       lhs.right - rhs.right,
68       lhs.bottom - rhs.bottom};
69 }
70 
71 /*
72  * EdgeInsets
73  */
74 using EdgeInsets = RectangleEdges<Float>;
75 
76 /*
77  * Adjusts a rectangle by the given edge insets.
78  */
insetBy(Rect const & rect,EdgeInsets const & insets)79 inline Rect insetBy(Rect const &rect, EdgeInsets const &insets) noexcept {
80   return Rect{
81       {rect.origin.x + insets.left, rect.origin.y + insets.top},
82       {rect.size.width - insets.left - insets.right,
83        rect.size.height - insets.top - insets.bottom}};
84 }
85 
86 /*
87  * Adjusts a rectangle by the given edge outsets.
88  */
outsetBy(Rect const & rect,EdgeInsets const & outsets)89 inline Rect outsetBy(Rect const &rect, EdgeInsets const &outsets) noexcept {
90   return Rect{
91       {rect.origin.x - outsets.left, rect.origin.y - outsets.top},
92       {rect.size.width + outsets.left + outsets.right,
93        rect.size.height + outsets.top + outsets.bottom}};
94 }
95 
96 } // namespace ABI49_0_0React
97 } // namespace ABI49_0_0facebook
98 
99 namespace std {
100 
101 template <typename T>
102 struct hash<ABI49_0_0facebook::ABI49_0_0React::RectangleEdges<T>> {
103   size_t operator()(
104       ABI49_0_0facebook::ABI49_0_0React::RectangleEdges<T> const &edges) const noexcept {
105     return folly::hash::hash_combine(
106         0, edges.left, edges.right, edges.top, edges.bottom);
107   }
108 };
109 
110 } // namespace std
111