Searched refs:interruptRegistered (Results 1 – 4 of 4) sorted by relevance
94 wasAlreadyRegisterd = vector->interruptRegistered; in registerInterrupt()195 vector->interruptRegistered = 1; in registerInterrupt()223 vector->interruptRegistered = 1; in registerInterrupt()246 if (!vector->interruptRegistered) { in unregisterInterrupt()261 vector->interruptRegistered = 0; in unregisterInterrupt()618 if (!vector->interruptRegistered) { in registerInterrupt()656 vector->interruptRegistered = 1; in registerInterrupt()684 if (!vector->interruptRegistered in unregisterInterrupt()701 vector->interruptRegistered = 0; in unregisterInterrupt()825 if (vector->interruptRegistered) { in handleInterrupt()
720 if (vector->interruptRegistered) { in registerInterrupt()735 vector->interruptRegistered = 1; in registerInterrupt()798 if (!vector->interruptRegistered) { in handleInterrupt()
163 if (vector->interruptRegistered) { in handleInterrupt()
50 volatile char interruptRegistered; member