Searched refs:ServerHandshakeState (Results 1 – 3 of 3) sorted by relevance
19 pub state: ServerHandshakeState,28 pub state: ServerHandshakeState,39 state: ServerHandshakeState::ReadC0C1, in new()52 ServerHandshakeState::ReadC0C1 => { in handshake()59 ServerHandshakeState::WriteS0S1S2 => { in handshake()69 ServerHandshakeState::ReadC2 => { in handshake()75 ServerHandshakeState::Finish => { in handshake()91 state: ServerHandshakeState::ReadC0C1, in new()105 ServerHandshakeState::ReadC0C1 => { in handshake()123 ServerHandshakeState::ReadC2 => { in handshake()[all …]
14 pub enum ServerHandshakeState { enum
17 handshake::{define::ServerHandshakeState, handshake_server::HandshakeServer},135 if let ServerHandshakeState::Finish = self.handshaker.state() { in handshake()