Searched refs:local_random (Results 1 – 7 of 7) sorted by relevance
24 pub(crate) local_random: HandshakeRandom, field56 local_random: [u8; HANDSHAKE_RANDOM_LENGTH], field73 local_random: HandshakeRandom::default(), in default()118 self.local_random.marshal(&mut writer)?; in serialize()129 local_random.copy_from_slice(&local_rand); in serialize()149 local_random, in serialize()208 let mut local_random = vec![]; in init_cipher_suite() localVariable274 let mut local_random = vec![]; in export_keying_material() localVariable277 self.local_random.marshal(&mut writer)?; in export_keying_material()287 seed.extend_from_slice(&local_random); in export_keying_material()[all …]
130 state.local_random.populate(); in generate()179 random: state.local_random.clone(), in generate()
198 state.local_random.populate(); in generate()
282 let _ = state.local_random.marshal(&mut writer); in parse()539 random: state.local_random.clone(), in generate()592 let _ = state.local_random.marshal(&mut writer); in generate()
399 random: state.local_random.clone(), in generate()
619 let _ = state.local_random.marshal(&mut writer); in initalize_cipher_suite()
404 local_random: HandshakeRandom { in test_export_keying_material()