Searched refs:y_offset (Results 1 – 2 of 2) sorted by relevance
923 int y_offset = EVAL_OFFSET_Y; in drawBalloon() local971 y_offset += 15; in drawBalloon()972 if (y + y_offset + requisition.height > screen_y + screen_h) in drawBalloon()973 y_offset = -requisition.height - EVAL_OFFSET_Y; in drawBalloon()978 y = CLAMP(y + y_offset, 0, in drawBalloon()
5323 glyph->geometry.y_offset = logical_rect.height in setup_zero_width_cluster()