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Searched refs:screen_y (Results 1 – 4 of 4) sorted by relevance

/vim-8.2.3635/src/
H A Dgui_beval.c919 int screen_y; in drawBalloon() local
933 &screen_x, &screen_y, &screen_w, &screen_h); in drawBalloon()
972 if (y + y_offset + requisition.height > screen_y + screen_h) in drawBalloon()
979 MAX(0, screen_y + screen_h - requisition.height)); in drawBalloon()
H A Dgui_xim.c207 int screen_x, screen_y, screen_width, screen_height; in im_preedit_window_set_position() local
213 &screen_x, &screen_y, &screen_width, &screen_height); in im_preedit_window_set_position()
220 if (y + height > screen_y + screen_height) in im_preedit_window_set_position()
221 y = screen_y + screen_height - height; in im_preedit_window_set_position()
H A Dgui_gtk_x11.c4059 int *screen_y, in gui_gtk_get_screen_geom_of_win() argument
4093 *screen_y = geometry.y; in gui_gtk_get_screen_geom_of_win()
/vim-8.2.3635/src/proto/
H A Dgui_gtk_x11.pro21 …om_of_win(GtkWidget *wid, int point_x, int point_y, int *screen_x, int *screen_y, int *width, int …