Searched refs:redraw_this (Results 1 – 1 of 1) sorted by relevance
446 int redraw_this // bool: does character need redraw? in screen_line() local520 redraw_this = redraw_next; in screen_line()534 redraw_this = TRUE; in screen_line()539 redraw_this = FALSE; in screen_line()541 if (redraw_this) in screen_line()740 if (gui.in_use && (col > startCol || !redraw_this)) in screen_line()