Searched refs:new_row (Results 1 – 2 of 2) sorted by relevance
509 int new_row = new_rows - 1; in resize_buffer() local512 while(new_row >= 0 && old_row >= 0) { in resize_buffer()519 new_row--; in resize_buffer()521 if(new_row < 0 && old_row >= 0 && in resize_buffer()527 new_row++; in resize_buffer()542 while(new_row >= 0) { in resize_buffer()547 pos.row = new_row; in resize_buffer()576 new_row--; in resize_buffer()583 if(new_row >= 0) { in resize_buffer()585 int moverows = new_rows - new_row - 1; in resize_buffer()[all …]
2576 int new_row, old_row; in screenalloc() local2764 for (new_row = 0; new_row < Rows; ++new_row) in screenalloc()2766 new_LineOffset[new_row] = new_row * Columns; in screenalloc()2767 new_LineWraps[new_row] = FALSE; in screenalloc()2777 (void)vim_memset(new_ScreenLines + new_row * Columns, in screenalloc()2785 + new_row * Columns, in screenalloc()2791 (void)vim_memset(new_ScreenAttrs + new_row * Columns, in screenalloc()2793 old_row = new_row + (screen_Rows - Rows); in screenalloc()2804 mch_memmove(new_ScreenLines + new_LineOffset[new_row], in screenalloc()2815 + new_LineOffset[new_row], in screenalloc()[all …]