Searched refs:in_focus (Results 1 – 13 of 13) sorted by relevance
1128 int in_focus) // TRUE if focus gained. in ui_focus_change() argument1136 if (in_focus && last_time + 2 < time(NULL)) in ui_focus_change()1151 need_redraw |= apply_autocmds(in_focus ? EVENT_FOCUSGAINED in ui_focus_change()1204 && (!gui.in_use || gui.in_focus) in im_save_status()
399 gui.in_focus = TRUE; // so the guicursor setting works in gui_init_check()1307 if (!gui.in_focus) in gui_update_cursor()2428 if ((flags & GUI_MON_IS_CURSOR) && gui.in_focus) in gui_outstr_nowrap()4851 gui_focus_change(int in_focus) in gui_focus_change() argument4858 gui.in_focus = in_focus; in gui_focus_change()4862 xim_set_focus(in_focus); in gui_focus_change()4874 bytes[2] = in_focus ? (int)KE_FOCUSGAINED : (int)KE_FOCUSLOST; in gui_focus_change()4902 && gui.in_focus) // gvim in focus in gui_mouse_focus()
2657 focus = gui.in_focus; in gui_mch_wait_for_chars()2662 if (gui.in_focus != focus) in gui_mch_wait_for_chars()2664 if (gui.in_focus) in gui_mch_wait_for_chars()2668 focus = gui.in_focus; in gui_mch_wait_for_chars()3069 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) in gui_mch_start_blink()
245 int in_focus; // Vim has input focus member
3146 gui.in_focus = vm.u.Focus.active; in gui_haiku_process_event()3782 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) in gui_mch_start_blink()4311 focus = gui.in_focus; in gui_mch_wait_for_chars()4315 if (gui.in_focus != focus) in gui_mch_wait_for_chars()4317 if (gui.in_focus) in gui_mch_wait_for_chars()4321 focus = gui.in_focus; in gui_mch_wait_for_chars()
965 xim_set_focus(gui.in_focus); in xim_reset()981 xim_set_focus(gui.in_focus); in xim_reset()
852 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) in gui_mch_start_blink()3867 gui.in_focus = FALSE; in gui_mch_init()6276 focus = gui.in_focus; in gui_mch_wait_for_chars()6281 if (gui.in_focus != focus) in gui_mch_wait_for_chars()6283 if (gui.in_focus) in gui_mch_wait_for_chars()6287 focus = gui.in_focus; in gui_mch_wait_for_chars()
651 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) in gui_mch_start_blink()2098 focus = gui.in_focus; in gui_mch_wait_for_chars()2102 if (gui.in_focus != focus) in gui_mch_wait_for_chars()2104 if (gui.in_focus) in gui_mch_wait_for_chars()2108 focus = gui.in_focus; in gui_mch_wait_for_chars()
319 gui.in_focus = FALSE; in gui_x11_create_widgets()
2278 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) in gui_mch_start_blink()
607 gui.in_focus = FALSE; in gui_x11_create_widgets()
33 void ui_focus_change(int in_focus);
56 void gui_focus_change(int in_focus);