Searched refs:dragged_sb (Results 1 – 4 of 4) sorted by relevance
400 gui.dragged_sb = SBAR_NONE; in gui_init_check()2027 gui.dragged_sb = SBAR_NONE; in gui_write()2044 gui.dragged_sb = SBAR_NONE; in gui_write()3393 gui.dragged_sb = SBAR_NONE; in gui_send_mouse_event()4009 gui.dragged_sb = SBAR_BOTTOM; in gui_drag_scrollbar()4011 gui.dragged_sb = SBAR_LEFT; in gui_drag_scrollbar()4013 gui.dragged_sb = SBAR_RIGHT; in gui_drag_scrollbar()4018 gui.dragged_sb = SBAR_NONE; in gui_drag_scrollbar()4219 if (!force && (gui.dragged_sb == SBAR_LEFT || gui.dragged_sb == SBAR_RIGHT) in gui_update_scrollbars()4245 || gui.dragged_sb == SBAR_RIGHT) in gui_update_scrollbars()[all …]
254 int dragged_sb; // Which scrollbar being dragged, if any? member
3150 if (gui.dragged_sb) { in gui_haiku_process_event()3151 gui.dragged_sb = SBAR_NONE; in gui_haiku_process_event()
5165 Reset gui.dragged_sb when a mouse click is received.