Searched refs:add_word (Results 1 – 1 of 1) sorted by relevance
6758 #define add_word(x) *p++ = (x) macro7155 add_word(0); // NumberOfItems(will change later) in gui_mch_dialog()7156 add_word(10); // x in gui_mch_dialog()7157 add_word(10); // y in gui_mch_dialog()7158 add_word(PixelToDialogX(dlgwidth)); // cx in gui_mch_dialog()7182 add_word(PixelToDialogY(dlgheight)); in gui_mch_dialog()7184 add_word(0); // Menu in gui_mch_dialog()7185 add_word(0); // Class in gui_mch_dialog()