Searched refs:zState (Results 1 – 3 of 3) sorted by relevance
314 const char *zState356 const char *zState
2784 if( p->zState==0 ){ in rbuOpenDatabase()2792 if( p->zState ){ in rbuOpenDatabase()3972 const char *zState in openRbuHandle() argument4000 if( zState ){ in openRbuHandle()4001 p->zState = rbuMPrintf(p, "%s", zState); in openRbuHandle()4150 const char *zState in sqlite3rbu_open() argument4161 const char *zState in sqlite3rbu_vacuum() argument4164 if( zState ){ in sqlite3rbu_vacuum()4165 int n = strlen(zState); in sqlite3rbu_vacuum()4171 return openRbuHandle(0, zTarget, zState); in sqlite3rbu_vacuum()[all …]
2495 const char *zState = "unknown"; in sqlite3Pragma() local2500 zState = "closed"; in sqlite3Pragma()2503 zState = azLockName[j]; in sqlite3Pragma()2505 sqlite3VdbeMultiLoad(v, 1, "ss", db->aDb[i].zDbSName, zState); in sqlite3Pragma()