Searched refs:pending_block_num_ (Results 1 – 1 of 1) sorted by relevance
279 bool is_first_entry = pending_block_num_ == 0; in OnKeyAdded()291 pending_block_num_ = 1; in OnKeyAdded()296 auto last_restart_index = pending_entry_index_ + pending_block_num_ - 1; in OnKeyAdded()299 ++pending_block_num_; in OnKeyAdded()307 if (pending_block_num_ != 0) { in Finish()334 pending_entry_index_, pending_block_num_); in FlushPendingPrefix()348 uint32_t pending_block_num_ = 0; variable