Searched refs:num_shards (Results 1 – 2 of 2) sorted by relevance
28 int num_shards = 1 << num_shard_bits_; in SetCapacity() local29 const size_t per_shard = (capacity + (num_shards - 1)) / num_shards; in SetCapacity()31 for (int s = 0; s < num_shards; s++) { in SetCapacity()38 int num_shards = 1 << num_shard_bits_; in SetStrictCapacityLimit() local40 for (int s = 0; s < num_shards; s++) { in SetStrictCapacityLimit()90 int num_shards = 1 << num_shard_bits_; in GetUsage() local92 for (int s = 0; s < num_shards; s++) { in GetUsage()104 int num_shards = 1 << num_shard_bits_; in GetPinnedUsage() local106 for (int s = 0; s < num_shards; s++) { in GetPinnedUsage()114 int num_shards = 1 << num_shard_bits_; in ApplyToAllCacheEntries() local[all …]
707 int num_shards = 1 << num_shard_bits; in ClockCache() local708 shards_ = new ClockCacheShard[num_shards]; in ClockCache()709 for (int i = 0; i < num_shards; i++) { in ClockCache()