Searched refs:ManualCompactionState (Results 1 – 2 of 2) sorted by relevance
1435 ManualCompactionState manual; in RunManualCompaction()2480 ManualCompactionState* manual_compaction = in BackgroundCompaction()2543 ManualCompactionState* m = manual_compaction; in BackgroundCompaction()2907 ManualCompactionState* m = manual_compaction; in BackgroundCompaction()2950 void DBImpl::AddManualCompaction(DBImpl::ManualCompactionState* m) { in AddManualCompaction()2956 std::deque<ManualCompactionState*>::iterator it = in RemoveManualCompaction()2969 bool DBImpl::ShouldntRunManualCompaction(ManualCompactionState* m) { in ShouldntRunManualCompaction()2979 std::deque<ManualCompactionState*>::iterator it = in ShouldntRunManualCompaction()3000 std::deque<ManualCompactionState*>::iterator it = in HaveManualCompaction()3018 std::deque<ManualCompactionState*>::iterator it = in HasExclusiveManualCompaction()[all …]
1279 struct ManualCompactionState { struct1301 ManualCompactionState* manual_compaction_state; // nullptr if non-manual argument1661 void AddManualCompaction(ManualCompactionState* m);1662 void RemoveManualCompaction(ManualCompactionState* m);1663 bool ShouldntRunManualCompaction(ManualCompactionState* m);1665 bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);1962 std::deque<ManualCompactionState*> manual_compaction_dequeue_;