Searched refs:GetThreadPoolQueueLen (Results 1 – 11 of 11) sorted by relevance
105 while (env_->GetThreadPoolQueueLen(Env::Priority::LOW) != 0) { in WaitThreadPoolsEmpty()108 while (env_->GetThreadPoolQueueLen(Env::Priority::HIGH) != 0) { in WaitThreadPoolsEmpty()485 env_->GetThreadPoolQueueLen(Env::Priority::LOW) || in TEST_P()487 env_->GetThreadPoolQueueLen(Env::Priority::HIGH)) { in TEST_P()495 env_->GetThreadPoolQueueLen()); in TEST_P()497 env_->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_P()499 env_->GetThreadPoolQueueLen(Env::Priority::HIGH)); in TEST_P()535 env_->GetThreadPoolQueueLen(Env::Priority::LOW) || in TEST_P()544 env_->GetThreadPoolQueueLen()); in TEST_P()546 env_->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_P()[all …]
225 unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override;442 unsigned int PosixEnv::GetThreadPoolQueueLen(Priority pri) const { in GetThreadPoolQueueLen() function in ROCKSDB_NAMESPACE::__anon43aff5a30111::PosixEnv
516 unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override {517 return env_target_->GetThreadPoolQueueLen(pri);
120 unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override {121 return posixEnv->GetThreadPoolQueueLen(pri);343 virtual unsigned int GetThreadPoolQueueLen(
58 unsigned int GetThreadPoolQueueLen(Env::Priority pri) const;312 unsigned int GetThreadPoolQueueLen(Env::Priority pri) const override;
1264 unsigned int WinEnvThreads::GetThreadPoolQueueLen(Env::Priority pri) const { in GetThreadPoolQueueLen() function in ROCKSDB_NAMESPACE::port::WinEnvThreads1475 unsigned int WinEnv::GetThreadPoolQueueLen(Env::Priority pri) const { in GetThreadPoolQueueLen() function in ROCKSDB_NAMESPACE::port::WinEnv1476 return winenv_threads_.GetThreadPoolQueueLen(pri); in GetThreadPoolQueueLen()
76 const int queue_len = rocks_env->GetThreadPoolQueueLen( in Java_org_rocksdb_Env_getThreadPoolQueueLen()
412 virtual unsigned int GetThreadPoolQueueLen(Priority /*pri*/ = LOW) const {1301 unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override {1302 return target_->GetThreadPoolQueueLen(pri);
805 ASSERT_EQ(1u, env_->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_F()819 ASSERT_EQ(3U, env_->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_F()850 ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_F()4655 ASSERT_EQ(cf_count, env_->GetThreadPoolQueueLen(Env::LOW)); in TEST_F()
3824 if (options.env->GetThreadPoolQueueLen(Env::Priority::LOW) <= 1 && in TEST_F()3825 options.env->GetThreadPoolQueueLen(Env::Priority::HIGH) <= 2) { in TEST_F()3832 ASSERT_EQ(1U, options.env->GetThreadPoolQueueLen(Env::Priority::LOW)); in TEST_F()3834 ASSERT_EQ(2U, options.env->GetThreadPoolQueueLen(Env::Priority::HIGH)); in TEST_F()
1101 * Added Env::GetThreadPoolQueueLen(), which returns the waiting queue length of thread pools