Searched refs:trans (Results 1 – 2 of 2) sorted by relevance
210 color shade_transmission(ray* incident, vector* hit, flt trans) { in shade_transmission() argument228 ColorScale(&col, trans); in shade_transmission()
178 static void Trans3d(vector *trans, vector *vec) { in Trans3d() argument179 vec->x += trans->x; in Trans3d()180 vec->y += trans->y; in Trans3d()181 vec->z += trans->z; in Trans3d()