Searched refs:silent_mode (Results 1 – 3 of 3) sorted by relevance
60 extern bool silent_mode;72 if (!silent_mode) { in rt_ui_message()86 if (!silent_mode) { in rt_ui_progress()
75 bool silent_mode = false; /* silent mode */ variable292 .arg(silent_mode, "silent", "no output except elapsed time")); in ParseCommandLine()
74 extern bool silent_mode;284 if (!silent_mode) in engrid_scene()