Searched refs:sec (Results 1 – 6 of 6) sorted by relevance
59 double sec = 0; in WaitForDuration() local61 sec = (oneapi::tbb::tick_count::now() - start).seconds(); in WaitForDuration()62 CHECK_GE(sec, 0); in WaitForDuration()63 } while (sec < duration); in WaitForDuration()
112 double sec = ((now_time.tv_sec + 1.0 * now_time.tv_usec / 1000000.0) - in next_frame() local114 if (sec > 1) { in next_frame()118 fps = g_fps / sec; in next_frame()
217 double sec = (msec - g_msec) / 1000.0; in loop_once() local219 n = _snprintf(buffer, 128, "%s: %d fps", v->title, int(double(g_fps + g_skips) / sec)); in loop_once()224 int(g_skips / sec), in loop_once()225 int(g_fps / sec)); in loop_once()
387 double sec = (now_time.tv_sec + 1.0 * now_time.tv_usec / 1000000.0) - in next_frame() local389 if (sec > 1) { in next_frame()400 int(fps / sec)); in next_frame()
43 explicit interval_t( double sec ) in interval_t() argument44 …::duration(std::chrono::duration_cast<clock_type::duration>(std::chrono::duration<double>(sec))) {} in interval_t()
24 * `execution_time` - time (in sec) for execution `game_of_life` iterations.