Searched refs:readmodel (Results 1 – 3 of 3) sorted by relevance
112 if (readmodel(filename, global_scene) != 0) { in CreateScene()180 if (readmodel(filename, global_scene) != 0) { in CreateScene()324 if (readmodel(filename, global_scene) != 0) { in CreateScene()
59 unsigned int readmodel(char *, SceneHandle);
197 unsigned int readmodel(char *modelfile, SceneHandle scene) { in readmodel() function