Searched refs:pulseCounter (Results 1 – 2 of 2) sorted by relevance
42 pulseCounter = pulseTime = 100; in InitializeUniverse()109 if (pulseCounter > 0) { in UpdatePulse()110 ValueType t = (pulseCounter - pulseTime / 2) * 0.05f; in UpdatePulse()112 --pulseCounter; in UpdatePulse()228 if (pulseCounter == 0) { in TryPutNewPulseSource()229 pulseCounter = pulseTime; in TryPutNewPulseSource()
77 int pulseCounter; member in Universe