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Searched refs:phong (Results 1 – 5 of 5) sorted by relevance

/oneTBB/examples/parallel_for/tachyon/src/
H A Dshade.cpp103 if ((obj->tex->diffuse > 0.0) || (obj->tex->phong > 0.0)) { in shader()
139 if (obj->tex->phong > 0.0) { in shader()
158 if (obj->tex->phong > 0.0) { in shader()
H A Dapi.cpp290 tex->phong = 0.0; in apitextotex()
308 void rt_tex_phong(void *voidtex, apiflt phong, apiflt phongexp, int type) { in rt_tex_phong() argument
310 tex->phong = phong; in rt_tex_phong()
H A Dapi.hpp191 void rt_tex_phong(void *voidtex, apiflt phong, apiflt phongexp, int type);
H A Dtypes.hpp143 flt phong; /* phong specular highlights */ member
H A Dparse.cpp421 float a, b, c, d, phong, phongexp, phongtype; in GetTexBody() local
455 fscanf(dfile, "%f", &phong); in GetTexBody()
461 phong = 0.0; in GetTexBody()
492 rt_tex_phong(voidtex, phong, phongexp, (int)phongtype); in GetTexBody()