Searched refs:my_num_threads (Results 1 – 3 of 3) sorted by relevance
59 int my_num_threads; member64 for (int j = tid; j < N; j+=my_num_threads) { in operator ()()77 int my_num_threads; member80 my_last_touch = new T[my_num_threads]; in touches()81 my_touches = new bool* [my_num_threads]; in touches()82 for ( int p = 0; p < my_num_threads; ++p) { in touches()91 for ( int p = 0; p < my_num_threads; ++p) { in ~touches()117 for ( int p = 0; p < my_num_threads; ++p) { in validate_touches()140 int my_num_threads; member146 for (int j = tid; j < N; j+=my_num_threads) { in operator ()()[all …]
86 int my_num_threads; member89 my_last_touch = new T* [my_num_threads]; in touches()90 my_touches = new bool* [my_num_threads]; in touches()91 for ( int p = 0; p < my_num_threads; ++p) { in touches()92 my_last_touch[p] = new T[my_num_threads]; in touches()96 my_touches[p] = new bool[N*my_num_threads]; in touches()97 for ( int n = 0; n < N*my_num_threads; ++n) in touches()103 for ( int p = 0; p < my_num_threads; ++p) { in ~touches()128 for ( int n = 0; n < N*my_num_threads; ++n) in validate_touches()131 for ( int p = 0; p < my_num_threads; ++p) { in validate_touches()[all …]
64 int my_num_threads; member66 touches( int num_threads ) : my_num_threads(num_threads) { in touches()67 my_touches = new bool* [my_num_threads]; in touches()68 for ( int p = 0; p < my_num_threads; ++p) { in touches()76 for ( int p = 0; p < my_num_threads; ++p) { in ~touches()89 for ( int p = 0; p < my_num_threads; ++p) { in validate_touches()