Searched refs:continue_execution (Results 1 – 6 of 6) sorted by relevance
57 bool continue_execution(arena_slot& slot, d1::task*& t) const { in continue_execution() function127 bool continue_execution(arena_slot& slot, d1::task*& t) const { in continue_execution() function129 if (!my_wait_ctx.continue_execution()) in continue_execution()140 … auto wakeup_condition = [&] { return !my_arena.is_empty() || !my_wait_ctx.continue_execution(); }; in pause()163 bool continue_execution(arena_slot& slot, d1::task*& t) const { in continue_execution() function
77 if (wait_list.wait([&] { return !ed_ext.wait_ctx->continue_execution(); }, monitor_node)) { in execute()199 if (!waiter.continue_execution(slot, t)) { in receive_or_steal_task()340 if (!waiter.continue_execution(slot, t)) { in local_wait_for_all()
760 if (!wo.continue_execution()) { in execute()773 } while (wo.continue_execution()); in execute()
349 bool continue_execution() { in continue_execution() function in LifetimeTracker::Guard409 if (guard.continue_execution()) { in create()433 if (guard.continue_execution()) { in destroy()474 if (guard.continue_execution()) { in acquire()
118 bool continue_execution() const { in continue_execution() function138 __TBB_ASSERT(!continue_execution(), nullptr); in ~wait_context()
563 if (m_wait_ctx.continue_execution()) { in noexcept()