Searched refs:VALID_NUMBER_OF_KEYS (Results 1 – 1 of 1) sorted by relevance
52 const int VALID_NUMBER_OF_KEYS = 100; variable106 for (int i = 0; i < VALID_NUMBER_OF_KEYS; ++i) { in operator ()()137 flogged_ets* a = new flogged_ets[VALID_NUMBER_OF_KEYS]; in flog_key_creation_and_deletion()142 for (int i = 0; i < VALID_NUMBER_OF_KEYS; ++i) { in flog_key_creation_and_deletion()152 REQUIRE( int(construction_counter) == (p)*VALID_NUMBER_OF_KEYS ); in flog_key_creation_and_deletion()153 REQUIRE( int(destruction_counter) == (p)*VALID_NUMBER_OF_KEYS ); in flog_key_creation_and_deletion()159 flogged_ets* a = new flogged_ets[VALID_NUMBER_OF_KEYS]; in flog_key_creation_and_deletion()165 for (int i = 0; i < VALID_NUMBER_OF_KEYS; ++i) { in flog_key_creation_and_deletion()174 REQUIRE( int(construction_counter) == (FLOG_REPETITIONS*p)*VALID_NUMBER_OF_KEYS ); in flog_key_creation_and_deletion()175 REQUIRE( int(destruction_counter) == (FLOG_REPETITIONS*p)*VALID_NUMBER_OF_KEYS ); in flog_key_creation_and_deletion()