Searched refs:Noise (Results 1 – 2 of 2) sorted by relevance
64 int Noise(flt, flt, flt);
287 int Noise(flt x, flt y, flt z) { in Noise() function347 d = x + 0.0006 * Noise(x, (y * 1.0), (z * 1.0)); in marble_texture()372 f = Noise((hit->x - tex->ctr.x), (hit->y - tex->ctr.y), (hit->z - tex->ctr.z)); in gnoise_texture()