Searched refs:ColorMapSize (Results 1 – 2 of 2) sorted by relevance
78 ValueType scale = 2.0f / (ValueType)ColorMapSize; in InitializeUniverse()80 for (int i = 0; i < ColorMapSize; ++i) { in InitializeUniverse()82 ValueType t = (i - ColorMapSize / 2) * scale; in InitializeUniverse()150 int index = (int)(V[i][j] * (ColorMapSize / 2)) + ColorMapSize / 2; in UpdateStress()153 if (index >= ColorMapSize) in UpdateStress()154 index = ColorMapSize - 1; in UpdateStress()
65 enum { ColorMapSize = 1024 }; enumerator66 color_t ColorMap[4][ColorMapSize];