Searched refs:x3a (Results 1 – 1 of 1) sorted by relevance
4173 if( x3a ){ in State_init()4179 free(x3a); in State_init()4180 x3a = 0; in State_init()4183 x3a->ht = (x3node**)&(x3a->tbl[128]); in State_init()4201 np = x3a->ht[h];4210 if( x3a->count>=x3a->size ){4234 *x3a = array;4238 np = &(x3a->tbl[x3a->count++]);4241 if( x3a->ht[h] ) x3a->ht[h]->from = &(np->next);4243 x3a->ht[h] = np;[all …]