Searched refs:thread_state (Results 1 – 10 of 10) sorted by relevance
22 # extern int __unw_getcontext(unw_context_t* thread_state)27 # + thread_state pointer +65 # extern int __unw_getcontext(unw_context_t* thread_state)68 # thread_state pointer is in rdi128 # extern int __unw_getcontext(unw_context_t* thread_state)131 # thread_state pointer is in a0 ($4)237 # extern int __unw_getcontext(unw_context_t* thread_state)240 # thread_state pointer is in a0 ($4)327 # extern int __unw_getcontext(unw_context_t* thread_state)781 @ extern int __unw_getcontext(unw_context_t* thread_state)[all …]
27 # + thread_state pointer +70 # On entry, thread_state pointer is in rcx; move it into rdi817 # thread_state pointer is in r3866 # thread_state pointer is in r2
31 std::atomic<WorkerThreadState> thread_state(WorkerThreadState::Uninitialized);35 thread_state.store(state, std::memory_order_relaxed); in set_worker_thread_state()40 while (thread_state.load(std::memory_order_relaxed) != state) in wait_for_worker_thread_state()
634 int thread_state = __ompt_get_state_internal(wait_id); local636 if (thread_state == ompt_state_undefined) {637 thread_state = ompt_state_work_serial;640 return thread_state;
400 stats_state_e thread_state = KMP_GET_THREAD_STATE();678 KMP_SET_THREAD_STATE(thread_state);
309 for (const TraceThreadState &thread_state : in RefreshLiveProcessState() local311 for (const TraceBinaryData &item : thread_state.binary_data) in RefreshLiveProcessState()312 m_storage.live_thread_data[thread_state.tid].insert( in RefreshLiveProcessState()
957 StateType thread_state = GetResumeState(); in ShouldReportStop() local962 if (thread_state == eStateSuspended || thread_state == eStateInvalid) { in ShouldReportStop()1018 StateType thread_state = GetResumeState(); in ShouldReportRun() local1020 if (thread_state == eStateSuspended || thread_state == eStateInvalid) { in ShouldReportRun()
520 for (const TraceThreadState &thread_state : state.traced_threads) { in DoRefreshLiveProcessState() local522 GetLiveProcess()->GetThreadList().FindThreadByID(thread_state.tid); in DoRefreshLiveProcessState()524 thread_state.tid, std::make_unique<ThreadDecoder>(thread_sp, *this)); in DoRefreshLiveProcessState()
783 const StateType thread_state = thread.GetState(); in MonitorSignal() local784 if (!StateIsStoppedState(thread_state, false)) { in MonitorSignal()812 GetID(), thread.GetID(), thread_state); in MonitorSignal()1019 const auto thread_state = thread->GetState(); in Interrupt() local1020 if (thread_state == eStateRunning || thread_state == eStateStepping) { in Interrupt()1023 } else if (!stopped_thread && StateIsStoppedState(thread_state, true)) { in Interrupt()