Searched refs:shadow_ptr (Results 1 – 2 of 2) sorted by relevance
348 u8 *shadow_ptr = (u8*)MemToShadow(aligned_addr); in GetStackFrameAccessByAddr() local351 while (shadow_ptr >= shadow_bottom && in GetStackFrameAccessByAddr()352 *shadow_ptr != kAsanStackLeftRedzoneMagic) { in GetStackFrameAccessByAddr()353 shadow_ptr--; in GetStackFrameAccessByAddr()357 while (shadow_ptr >= shadow_bottom && in GetStackFrameAccessByAddr()359 shadow_ptr--; in GetStackFrameAccessByAddr()363 if (shadow_ptr < shadow_bottom) { in GetStackFrameAccessByAddr()389 u8 *shadow_ptr = (u8*)MemToShadow(aligned_addr); in GetStackVariableShadowStart() local392 while (shadow_ptr >= shadow_bottom && in GetStackVariableShadowStart()396 shadow_ptr--; in GetStackVariableShadowStart()[all …]
68 uintptr_t shadow_ptr = (((uintptr_t)heap_ptr) >> shadow_scale) in main() local70 type = __asan_locate_address((void *)shadow_ptr, NULL, 0, NULL, NULL); in main()73 uintptr_t shadow_gap = (shadow_ptr >> shadow_scale) + shadow_offset; in main()