Searched refs:setUnits (Results 1 – 2 of 2) sorted by relevance
121 setUnits(0); in HexagonCVIResource()128 setUnits(Units); in HexagonCVIResource()212 ISJ.Core.setUnits(Units & ~Slot1Mask); in restrictSlot1AOK()237 ISJ.Core.setUnits(Units & ~Slot1Mask); in restrictNoSlot1Store()295 Summary.branchInsts[0]->Core.setUnits(jumpSlot.first); in restrictBranchOrder()296 Summary.branchInsts[1]->Core.setUnits(jumpSlot.second); in restrictBranchOrder()386 ISJ->Core.setUnits(ISJ->Core.getUnits() & slotSingleLoad); in restrictStoreLoadOrder()398 ISJ->Core.setUnits(ISJ->Core.getUnits() & slotLoadStore); in restrictStoreLoadOrder()426 ISJ->Core.setUnits(ISJ->Core.getUnits() & slotLoadStore); in restrictStoreLoadOrder()601 PrefSlot3Inst->Core.setUnits(saveUnits & Slot3Mask); in restrictPreferSlot3()[all …]
43 HexagonResource(unsigned s) { setUnits(s); } in HexagonResource()45 void setUnits(unsigned s) { in setUnits() function51 setUnits(((1u << HEXAGON_PACKET_SIZE) - 1)); in setAllUnits()