Searched refs:setDefaultConstrainedRounding (Results 1 – 3 of 3) sorted by relevance
330 Builder.setDefaultConstrainedRounding(RoundingMode::TowardPositive); in TEST_F()337 Builder.setDefaultConstrainedRounding(RoundingMode::NearestTiesToEven); in TEST_F()344 Builder.setDefaultConstrainedRounding(RoundingMode::TowardNegative); in TEST_F()351 Builder.setDefaultConstrainedRounding(RoundingMode::TowardZero); in TEST_F()358 Builder.setDefaultConstrainedRounding(RoundingMode::Dynamic); in TEST_F()387 Builder.setDefaultConstrainedRounding(RoundingMode::TowardZero); in TEST_F()
150 CGF.Builder.setDefaultConstrainedRounding(NewRoundingBehavior); in ConstructorHelper()184 CGF.Builder.setDefaultConstrainedRounding(OldRounding); in ~CGFPOptionsRAII()972 Builder.setDefaultConstrainedRounding(RM); in StartFunction()
309 void setDefaultConstrainedRounding(RoundingMode NewRounding) { in setDefaultConstrainedRounding() function