Searched refs:saveAndClearIP (Results 1 – 6 of 6) sorted by relevance
825 CGBuilderTy::InsertPoint savedIP = Builder.saveAndClearIP(); in EmitLandingPad()1401 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in Emit()1480 CGBuilderTy::InsertPoint savedIP = CGF.Builder.saveAndClearIP(); in exit()1514 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in getTerminateLandingPad()1551 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in getTerminateHandler()1576 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in getTerminateFunclet()
830 savedInactiveFallthroughIP = Builder.saveAndClearIP(); in PopCleanupBlock()1009 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in PopCleanupBlock()1300 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in DeactivateCleanupBlock()
223 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in EmitTryCatchStmt()
4667 CGBuilderTy::InsertPoint TryFallthroughIP = CGF.Builder.saveAndClearIP(); in EmitTryOrSynchronizedStmt()4864 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in EmitTryOrSynchronizedStmt()
1469 auto IP = CGF.Builder.saveAndClearIP();
259 InsertPoint saveAndClearIP() { in saveAndClearIP() function