Searched refs:oldBindName (Results 1 – 1 of 1) sorted by relevance
1686 std::string oldBindName; in SetBindNameOn() local1688 oldBindName = *symbol.GetBindName(); in SetBindNameOn()1691 if (!oldBindName.empty()) { in SetBindNameOn()1693 if (oldBindName.compare(*newBindName) != 0) { in SetBindNameOn()