Searched refs:node_depth (Results 1 – 4 of 4) sorted by relevance
294 int node_depth, node_dim; in gpu_tree_move_down_to_depth() local295 node_depth = isl_schedule_node_get_schedule_depth(node); in gpu_tree_move_down_to_depth()297 if (node_depth + node_dim > depth) in gpu_tree_move_down_to_depth()299 depth - node_depth); in gpu_tree_move_down_to_depth()
433 int node_depth; in update_depth() local437 node_depth = isl_schedule_node_get_schedule_depth(node); in update_depth()438 if (node_depth > *depth) in update_depth()439 *depth = node_depth; in update_depth()
2451 int node_depth; in update_depth() local2455 node_depth = isl_schedule_node_get_schedule_depth(node); in update_depth()2456 if (node_depth > *depth) in update_depth()2457 *depth = node_depth; in update_depth()
1308 isl_size node_depth; in traverse() local1317 while ((node_depth = isl_schedule_node_get_tree_depth(node)) > in traverse()1323 if (node_depth < 0) in traverse()1325 if (node_depth > depth) in traverse()1327 } while (node_depth > depth); in traverse()