Searched refs:lockR (Results 1 – 1 of 1) sorted by relevance
290 const LockState *lstate = state->get<LockMap>(lockR); in resolvePossiblyDestroyedMutex()301 state = state->remove<LockMap>(lockR); in resolvePossiblyDestroyedMutex()309 state = state->remove<DestroyRetVal>(lockR); in resolvePossiblyDestroyedMutex()403 const MemRegion *lockR = MtxVal.getAsRegion(); in AcquireLockAux() local404 if (!lockR) in AcquireLockAux()408 const SymbolRef *sym = state->get<DestroyRetVal>(lockR); in AcquireLockAux()463 lockSucc = lockSucc->add<LockSet>(lockR); in AcquireLockAux()481 const MemRegion *lockR = MtxVal.getAsRegion(); in ReleaseLockAux() local482 if (!lockR) in ReleaseLockAux()486 const SymbolRef *sym = state->get<DestroyRetVal>(lockR); in ReleaseLockAux()[all …]